Camilo Zambrano is a versatile software development engineer with 10 years of experience, specializing in full-stack game development using C++, C#, Go, Python, JS/TS and engines like Unreal, Unity and Godot. Based in Waterloo, he has worked as a co-developer for high-profile clients such as Riot Games, contributing to gameplay, engine scripting (Blueprints) and bespoke build/CI systems. His background spans web and performance engineering—improving full-stack application performance at Blackboard and building secure reporting tools in .NET—giving him a rare blend of systems-level rigor and game-focused creativity. Focused now exclusively on end-to-end video game projects, he brings both low-level engine expertise and hands-on tooling experience that speed up iteration and deliverable quality.
This is a small jsscript to help a friend fetch posts from reddit
Contributions:7 PRs, 17 pushes, 1 branch in 5 years 5 months
javascriptpostsfriendfetchexcel
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.