Can Özokur is a Site Reliability Engineer with a decade of hands-on experience building and operating distributed systems, containerized workloads, and cloud-native infrastructure primarily on AWS since 2015. He has driven reliability and automation across game and tech stacks at Unity, Zynga, and Peak Games, introducing IaC and configuration tools like Terraform, Ansible, Chef and Packer to streamline deployments. Comfortable bridging software and systems teams, he prefers architecting "in code" and makes pragmatic tool choices to solve scale and ops challenges. His background includes managing CDN and hosting platforms, designing RESTful service prototypes, and participating in compliance and operational leadership early in his career. Based in Finland, he balances deep infrastructure craft with ongoing study of software architecture patterns like DDD and hexagonal architecture, hinting at a strong interest in aligning runtime systems with maintainable design.
10 years of coding experience
12 years of employment as a software developer
Bachelor's Degree, Economics, Bachelor's Degree, Economics at Anadolu Üniversitesi
Contributions:90 pushes, 1 branch in 8 years 8 months
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