C(ontinued)-MaNGOS (Classic fork) is about: -- Doing WoW-Emulation Right!
Role in this project:
Back-end Developer Contributions:17 commits, 3 PRs, 10 comments in 7 years 10 months
Contributions summary:Carl primarily contributed to the core game logic and server-side code of the MaNGOS-Classic project. Their work focused on bug fixes related to invisible spirit healers, changes to battleground and object updates, and implementing database interactions. Furthermore, the user also made modifications to the server's startup and configuration, including a new startup logo and implementing an invalidation command for player data.
mangoswow-emulationemulation
C(ontinued)-MaNGOS is about: -- Doing WoW-Emulation Right!
Role in this project:
Back-end Developer Contributions:22 commits, 25 PRs, 100 comments in 8 years 5 months
Contributions summary:Carl primarily contributed to bug fixes and improvements within the World of Warcraft server emulation project. Their work includes correcting typos in spell storage checks, modifying the game object handling system, and resolving issues related to death and visibility. They also made several modifications to the battleground code, demonstrating a focus on gameplay logic and server-side functionality. Additionally, the user addressed build issues and updated revision numbers.
mangoswow-emulationemulatoremulation