Carlos Aragones

Senior C Developer at Universitat d'Alacant

Madrid, Community of Madrid, Spain
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Carlos Aragones is a Senior C/C++ developer and engineering leader based in Madrid with 11+ years building games, graphics engines, QoE/QoS systems and embedded software across startups and research settings. He currently contributes to R&D at NinjaOne while teaching as an associate professor, and previously served as CTO at MedUX where he coordinated cross-discipline teams (embedded, mobile, DevOps, backend, frontend). Deeply versed in low-level graphics and game development, he has added Metal-based rendering and macOS input/fullscreen enhancements to the MiniFB cross-platform frame buffer library. Comfortable across C#, Python, Java/Kotlin and web stacks, he pairs pragmatic production experience with academic curiosity around programming languages and AI. Known for thriving in small, committed teams, he combines tenacity and high-quality craftsmanship with an appetite for continual learning and an unexpected pedigree in both assembly-era code and modern GPU pipelines.
code11 years of coding experience
job23 years of employment as a software developer
bookComputer Engineer, Computers, Computer Engineer, Computers at UA - Universidad de Alicante / Universitat d'Alacant
github-logo-circle

Github Skills (5)

macos10
c-language10
cprogramming-language10
graphics-programming10
opengl9

Programming languages (9)

TypeScriptJuliaC#C++ShellCJavaScriptGroovy

Github contributions (5)

github-logo-circle
emoon/minifb

Mar 2019 - Jan 2023

MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
Role in this project:
userBack-end Developer & macOS Developer
Contributions:78 commits, 43 PRs, 88 pushes in 3 years 11 months
Contributions summary:Carlos contributed to adding Metal support for the macOS version of the MiniFB library. This included implementing the necessary shaders and rendering pipelines for Metal, a low-overhead, low-level API for graphics and computation on Apple platforms. Additionally, they modified and added new features in MacMiniFB, the implementation of MiniFB for macOS, related to input events and full screen display options. This work enhances the cross-platform capabilities and performance of the MiniFB library for macOS.
bufferwindowsframea-framedraw
Darky-Lucera/minifb

Mar 2019 - Jun 2020

MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
Contributions:18 PRs, 67 pushes, 24 branches in 1 year 3 months
bufferwindowsframea-framedraw
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Carlos Aragones - Senior C Developer at Universitat d'Alacant