Summary
Carlos B is a software architect based in Costa Rica with over a decade of hands-on experience designing cloud-native, microservice-driven systems for enterprise clients. He specializes in C#, Python and TypeScript and has practical expertise with Kubernetes, Docker and Azure, having led architecture and POC efforts that establish CI/CD, TDD and coding standards. Previously he architected cloud-agnostic, event-driven platforms at Prodigious that delivered measurable business impact (including media spend savings) and has driven ETL and big data pipelines on Google Cloud. Carlos combines deep backend engineering (Java, Spring, SQL/NoSQL) with front-end and integration experience (Angular, APIs, TeamCity) and a track record of mentoring and hiring distributed teams. He is comfortable translating stakeholder needs into pragmatic, scalable designs and often leads research initiatives to validate emerging approaches. A former game and real-time systems developer, he brings a practical performance mindset and tooling curiosity to large-scale enterprise problems.
11 years of coding experience
21 years of employment as a software developer
Bachillerato Informática, Bachillerato Informática at Universidad de Costa Rica UCR
English, Spanish