Carlos Bolaños

CEO & Co-Founder at Synergy Games

Valencia, Valencian Community, Spain
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Summary

👤
Senior
🎓
Top School
Carlos Bolaños is a game industry veteran turned entrepreneur with 15 years of experience building and leading animation teams on AAA titles and now co-founding Synergy Games in Valencia. As CEO he combines hands-on technical animation expertise—having led animation on projects like Assassin’s Creed Valhalla and Metroid Samus Returns—with product and studio-building skills learned through running a creative team. He has deep technical fluency in animation systems, pipeline improvements and tooling, and has hands-on backend coding experience contributing async image-processing support to a notable Node/ImageMagick native module. Carlos pairs creative leadership with business development training (Master in Business Development) to bridge art, tech and commercial strategy for games aimed at global audiences. Known for hiring, mentoring, and scaling high-quality animation teams, he brings a pragmatic, systems-oriented approach to solving production and technical problems. Based in Spain, he blends studio leadership with occasional low-level engineering contributions that keep him close to the tech.
code15 years of coding experience
job2 years of employment as a software developer
bookMaster: Business Development Business Development, Master: Business Development Business Development at Frankmax School
book3D Animation & Digital Postproduction Animation, 3D Animation & Digital Postproduction Animation at CICE
bookCharacter Animator Character Animator, Character Animator Character Animator at Animation Mentor
languagesEnglish, Spanish, Catalan
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Github Skills (8)

asynchronous10
binding10
nodejs10
c-language10
imagemagick10
cprogramming-language10
image-processing10
async10

Programming languages (3)

TypeScriptC++JavaScript

Github contributions (5)

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elad/node-imagemagick-native

Sep 2014 - Oct 2018

ImageMagick's Magick++ bindings for NodeJS
Role in this project:
userBack-end Developer
Contributions:39 commits, 16 PRs, 2 pushes in 4 years 1 month
Contributions summary:Carlos primarily contributed to the back-end functionality of the `node-imagemagick-native` repository, focusing on the `convertAsync` and `identifyAsync` methods. Their work involved modifying C++ code (src/imagemagick.cc) to support asynchronous image processing using ImageMagick's Magick++ bindings for NodeJS. These changes included refactoring the code for async calls, adding features like auto-orientation and crop style, and implementing error handling. The user also added support for streams conversion.
javascriptmagicknodejsimagemagickppm
ImageMagick's Magick++ bindings for NodeJS
Contributions:20 pushes, 13 branches in 3 years 1 month
imagemagickmagickjavascriptnodejs
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