Technical Art & Generative Visual Systems Consultant
Cambridge, England, United States
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Summary
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Senior
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Top School
Carlos Cruz is a Technical Art and Generative Visual Systems Consultant with 11 years of experience building computational tools and procedural workflows for 3D product creation. He combines hands-on engineering—Houdini tool development, REST APIs, and data pipelines—with creative systems thinking to translate artistic concepts into performant, parameter-driven visual systems. His background spans VFX (leading Houdini tools at DNEG), industrial design and digital fabrication, and R&D leadership in corporate innovation labs, giving him rare cross-disciplinary fluency. He’s led teams to productionize scalable digital assets and pioneered AI-assisted generation workflows and real-time visual languages. Based in Cambridge with an M.S. in Software Engineering, Carlos excels at bridging design and engineering to deliver evolving visuals that balance aesthetic refinement with production constraints. A practical maker at heart, he also has deep experience shipping physical products and fabrication pipelines that inform his digital-first tooling approach.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Science , Industrial Design, Bachelor of Science , Industrial Design at The Art Institutes
Master of Science , Software Engineering, Master of Science , Software Engineering at Penn State University
Explore protein variation data from the Ensembl API in a simple, yet very effective and easy to use way.
Contributions:1 release, 17 pushes, 6 branches in 2 years 9 months
apiexploreensembleffectivebioinformatics
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