Summary
Carlos López is a Senior Software Engineer based in London with 13 years of experience building robotics, VFX and production-grade software across startups and studios. He has progressed through engineering and R&D roles at Double Negative and Foundry into focused robotics and SLAM work at Slamcore, blending strong foundations in maths and physics with practical systems engineering. Known for proactive problem-solving and creative approaches, he moves comfortably between research, test automation and shipping product features. His background in computer animation and visual effects gives him a distinctive edge when solving spatial and real-time computing challenges. Colleague-facing and goal-oriented, he brings both academic rigor from multiple European universities and hands-on delivery across high-pressure production environments.
13 years of coding experience
11 years of employment as a software developer
Computer Science, Computer Science at University of Antwerp
Computer Engineering, Computer Engineering at Universidade da Coruña
Master of Science (MSc) Computer Animation and Visual Effects, Master of Science (MSc) Computer Animation and Visual Effects at Bournemouth University
Galician, Spanish, English