Carlos Montes is a Senior Software Engineer with a decade of experience bridging HPC, scientific visualization, and Big Data, now applying that expertise at NVIDIA. Trained in computer graphics and videogame engine development (MSc), he has led projects that help researchers run Big Data workflows on HPC infrastructures and provided hands-on HPC support at major centers like the Barcelona Supercomputing Center. He combines a perfectionist, organized approach with a collaborative mindset, thriving in multidisciplinary teams and technical account roles. Notably, his background spans low-level systems, cloud/PaaS operations, and visualization pedagogy—experience that enables him to translate complex research needs into production-ready, scalable solutions.
10 years of coding experience
8 years of employment as a software developer
UPC Universitat Politècnica de Catalunya
Technical Engineer in Computer Systems Management and Administration of Computer Systems, Technical Engineer in Computer Systems Management and Administration of Computer Systems at Universitat de Lleida
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Carlos Montes - Senior Software Engineer at NVIDIA