Carlos Orama is a versatile developer with 11 years of experience blending web and game development, currently shaping client-facing apps and studio tooling at Gladius Studios. He ships production-grade front-ends with Vue/Quasar and Angular, and builds interactive experiences in Unity using C#—skills honed across VR, education, and indie game projects. Carlos has a track record of improving workflows and performance (notably rebuilding a studio website to cut load times and standardizing Quasar and Pug pipelines), reducing development friction and accelerating delivery. Fluent in JavaScript, TypeScript, C#, and F#, he is actively expanding into QML, Python, and GDScript, reflecting a pragmatic polyglot approach. Based in Gurabo, Puerto Rico, he combines systems-level thinking with creative game design—creator of the indie title The Dreamers Princess—and focuses on turning complex requirements into accessible, polished products.
10 years of coding experience
3 years of employment as a software developer
Bachelor's Degree, Game and Interactive Media Design, Bachelor's Degree, Game and Interactive Media Design at Atlantic College
Contributions:1 review, 5 PRs, 48 pushes in 1 year 3 months
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Carlos Orama - General Developer at Gladius Studios