Gameplay Programmer At Unannounced AAA Project at Ubisoft Barcelona
Greater Barcelona Metropolitan Area Spain
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Summary
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Senior
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Top School
Carlos Sánchez is a C++/C# gameplay and engine programmer with a decade of experience shipping and researching interactive systems, currently contributing to an unannounced AAA project at Ubisoft Barcelona. He blends hands-on implementation of gameplay systems with deep game design insight gained from studio roles and VR research at Universitat de Barcelona. Comfortable in agile/scrum teams, he has progressed from junior gameplay roles to his current position while retaining a strong technical foundation across engines and tooling. Outside work he pursues traditional art and 3D interests, which inform a practical, design-minded approach to problem solving and prototyping.
10 years of coding experience
4 years of employment as a software developer
Bachelors Degree in Game Design and Development, Game and Interactive Media Design, Bachelors Degree in Game Design and Development, Game and Interactive Media Design at Centro de la Imagen y Tecnología Multimedia
Contributions:15 releases, 399 commits, 2 PRs in 3 months
gamedevgame-development3d-game-engineopenglcarlos
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Carlos Sánchez - Gameplay Programmer At Unannounced AAA Project at Ubisoft Barcelona