Carmine Elvezio

Software Engineer at Apple

New York, New York, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Carmine Elvezio is a software engineer and research scientist with a PhD from Columbia who builds immersive XR and 3D graphics systems across medicine, space, remote maintenance, music, and rehabilitation. With eight-plus years of applied research and industry experience — including roles at Columbia and Apple and collaborations with Microsoft, Google, Samsung, DARPA, and NASA — he ships end-to-end XR prototypes using Unity, Unreal, OpenGL and HMD platforms like HoloLens and Oculus. He led and managed the Columbia CGUI Lab, advised student projects, taught AR/VR courses, and developed open-source XR frameworks (including contributions to GoblinXNA and MercuryMessaging) that underpin multi-device interaction and streaming solutions. Known for blending rigorous HCI research (publications in UIST, CHI, ISMAR) with production engineering, he repeatedly turns complex multi-sensor calibration, haptics, and distributed collaboration problems into practical systems. Currently based in New York, he’s seeking high-impact roles in spatial computing, XR, graphics, and HCI where research-grade thinking meets product delivery.
code8 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science, Computer Science, Bachelor of Science, Computer Science at NYU Tandon School of Engineering
bookMaster of Philosophy - MPhil, Computer Science, Master of Philosophy - MPhil, Computer Science at Columbia University in the City of New York
bookMaster of Science, Computer Science, Master of Science, Computer Science at Columbia Engineering
languagesEnglish, Italian, French, German
github-logo-circle

Github Skills (8)

unity3d8
unity-game-engine7
virtual-reality6
messaging6
networking5
augmented-reality5
game-development5
game-engine3

Programming languages (1)

C#

Github contributions (2)

github-logo-circle
celvezio/celvezio.github.io

Jul 2020 - Jan 2025

Contributions:87 pushes, 1 branch in 4 years 6 months
A framework and encompassing toolkit to facilitate nonspatial communication in the Unity game engine.
Contributions:6 commits in 2 months
eventsvirtual-realityunity-game-enginenetworkingcommunication
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Carmine Elvezio - Software Engineer at Apple