Summary
Carsten Stender is a Technical Product Lead with nine years of industry experience and over five years specializing in casual game development across international studios in Vancouver and Berlin. He has progressed from frontend Flash/AS3 engineering to leading teams and product technical strategy at InnoGames, bringing deep expertise in performance optimization, build and asset pipelines, and analytics-driven feature development. Known for rapidly adapting to new tech stacks, he combines hands-on coding with workflow improvements that accelerate delivery and reduce runtime costs. His background spans prototyping, UI/UX engineering, and native integrations for mobile, revealing a pragmatic mix of design sensibility and technical rigor. Based in the Greater Hamburg Area, he often surfaces non-obvious gains by focusing on tooling and pipeline automation that unlock developer productivity.
9 years of coding experience
11 years of employment as a software developer
Abitur, Physics, English, 2.7, Abitur, Physics, English, 2.7 at Städtisches Gymnasium Bad Segeberg
Bachelor of Science (BSc), Gamedesign, Bachelor of Science (BSc), Gamedesign at Mediadesign - Hochschule für Design und Informatik
Mediengestalter, Print- und Digitalmedien / Mediendesign, Mediengestalter, Print- und Digitalmedien / Mediendesign at Berufliche Schule Steinhauerdamm
High School Degree, High School Degree at North Warren Reg. High School, Blairstown, NJ
English, Spanish