Carter Clements is a cloud engineer with 8 years of hands-on experience building compliant, reusable IaC components and automating Azure-first cloud environments. Currently at Anika Systems, he focuses on cloud automation and DevOps practices that make deployments repeatable and auditable. His background includes practical internships—helping researchers at Yale with a Spinup service and contributing Go-based CLI work—and a Full Stack Software Engineer education from Holberton School. Carter blends infrastructure expertise with a game developer’s creative mindset, having built Unity projects during earlier roles and personal time. Based in Blacksburg, VA, he brings a pragmatic, developer-friendly approach to infra-as-code and documentation that helps teams adopt cloud best practices.
8 years of coding experience
1 year of employment as a software developer
Full Stack Software Engineer, Computer Software Engineering, Full Stack Software Engineer, Computer Software Engineering at Holberton School
Contributions:1 release, 33 commits, 27 pushes in 12 days
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