Carter Gale

Lead Creative Mode Engineer

San Jose, California, United States
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Summary

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Senior
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Carter Gale is a Lead Creative Mode Engineer with 11 years of experience building user-facing game tooling and creative systems, currently shaping Hytale’s in-game and external editors from San Jose. He has a strong background in C++ and C# engine work—architecting ECS systems, custom visual node editors, and client-side workflows—having led feature-rich tooling efforts at Riot Games and shipped an indie title as a technical lead. Carter combines hands-on backend skills (including open-source contributions to the stateless4j Java state machine) with a product-minded focus on accessibility, simplifying complex 3D editing for average users. He’s adept at translating designer and player feedback into year-long roadmaps and production-ready tools that dramatically cut iteration time. His experience spans fast-paced content studios and large game teams, and he often blends engineering with mentoring, hiring, and cross-discipline leadership.
code11 years of coding experience
job10 years of employment as a software developer
bookBachelor of Applied Science - BASc Computer Software Engineering, Bachelor of Applied Science - BASc Computer Software Engineering at San José State University
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Github Skills (7)

finite-automata10
javas10
automata10
state-machine10
java10
finite-state-automata10
transition9

Programming languages (14)

C#JavaC++CSSCHandlebarsVueGo

Github contributions (5)

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stateless4j/stateless4j

Feb 2018 - May 2018

Lightweight Java State Machine
Role in this project:
userBack-end Developer
Contributions:16 commits, 16 PRs, 17 pushes in 2 months
Contributions summary:Carter primarily contributes to the `stateless4j` library, focusing on enhancing and refining its core functionalities. Their work involves refactoring code, such as optimizing imports and creating a settings class to store string constants. Furthermore, they introduced new features and improved code structure by incorporating new methods and refactoring existing ones within the `StateConfiguration` class, while also providing enhanced logging capabilities.
fsm-libraryfsmhierarchical-statestransitionstatemachine
calebbfmv/CommandBlockUtil

May 2015 - Mar 2021

A simple command block gui util
Contributions:2 PRs in 5 years 11 months
command-blockutilguicli
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Carter Gale - Lead Creative Mode Engineer