Casey W

IT Technical Manager Business Intelligence at Corning Incorporated

Winston-Salem, North Carolina, United States
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Summary

👤
Senior
🎓
Top School
Casey W is an experienced IT leader and Business Intelligence manager with 11 years of focused experience in application development, web development, and data management, currently leading BI efforts at Corning Incorporated. He progressed from hands-on applications and DBA roles to technical lead and management, combining practical engineering with data-driven decision making and a recent MS in Business Analytics (3.95). A pragmatic back-end developer and active open-source contributor, he has maintained and enhanced popular Stardew Valley modding tools (SMAPI and related mods), demonstrating attention to cross-platform compatibility and long-lived code maintenance. Based in Winston-Salem, NC, he pairs enterprise BI delivery with hobbyist game-engine insights—evident in thoughtful fixes around compatibility, DPI awareness, and modular token systems—bringing both operational rigor and developer empathy to complex projects.
code11 years of coding experience
job5 years of employment as a software developer
bookMaster of Science - MS, Business Analytics, 3.95, Master of Science - MS, Business Analytics, 3.95 at University of North Carolina Wilmington
bookCorning Community College
bookBS, Computer Science, BS, Computer Science at Mansfield University of Pennsylvania
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Github Skills (16)

mono-cecil10
st10
api10
game-development10
modx10
csharp10
object-oriented-programming10
apidoc10
dotnet-core10
event-handling9
netframework9
cross-platform8
web-framework8
apim8
multiplatform8

Programming languages (4)

C#C++CPython

Github contributions (5)

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New home for my stardew valley mod source code
Role in this project:
userBack-end Developer
Contributions:598 commits, 190 PRs, 293 pushes in 6 years 5 months
Contributions summary:Casey primarily contributed to the game modification project by implementing new features related to customizing game elements. Their work involved modifications to existing classes such as `CustomCritter.cs` and `CritterEntry.cs` demonstrating a focus on game logic and functionality. Furthermore, the user made versioning changes through edits in `AssemblyInfo.cs` and implemented a fix relating to an issue with location changes that required modifications in `CustomizeExteriorMod.cs`.
modstardewmoddingvalley
Pathoschild/StardewMods

May 2019 - Aug 2020

Mods for Stardew Valley using SMAPI.
Role in this project:
userBack-end Developer
Contributions:2 reviews, 12 commits, 13 PRs in 1 year 3 months
Contributions summary:Casey primarily contributed to the Content Patcher mod for Stardew Valley by adding new features and refactoring existing code. Their work included implementing support for partial context updates and location-based tokens. They also introduced and refined various token types, added functionalities like namespace tokens, and refactored aspects of the token handling, and extended the API.
stardewsmapipatreonspinemods
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