Casey Yelland

Principal Software Engineer at Blizzard Entertainment

Lake Forest, California, United States
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Summary

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Casey Yelland is a Principal Software Engineer with over 18 years at Blizzard Entertainment, specializing in customer-facing game tooling and cross-platform systems for Battle.net. He leads development on the consolidated Battle.net Desktop App and has deep experience across updaters, installers, launchers, deployment services, build/patch tooling, and shared libraries including Mac-specific builds. Proficient in C++, C#, Qt, Perl and Objective C++, Casey bridges QA roots with senior engineering practice to deliver reliable infrastructure used by millions of players. Known for tackling both internal developer platforms and front-end customer experiences, he combines product-focused thinking with low-level systems craftsmanship. Based in Lake Forest, CA, he holds a B.A. in Computer Science from UC Irvine and brings institutional knowledge of Blizzard’s tooling ecosystem that few outside the company possess.
code10 years of coding experience
job22 years of employment as a software developer
bookUniversity of California, Irvine
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Stackoverflow

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Github Skills (8)

simulation10
real-time-strategy9
world-of-warcraft9
retail6
protobuf2
golang2
rpc2
grpc1

Programming languages (4)

C++AutoHotkeyGoLua

Github contributions (5)

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Kintoun/simc

Oct 2016 - Dec 2022

Simulationcraft engine/GUI
Contributions:1 push, 2 branches in 6 years 2 months
simulationcraftgui
Kintoun/ffxiv

Mar 2019 - Nov 2021

Contributions:6 pushes, 1 branch in 2 years 8 months
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Casey Yelland - Principal Software Engineer at Blizzard Entertainment