Casper Fabricius is a seasoned CTO and full-stack web developer with over 17 years of hands-on experience building high-traffic services, leading engineering teams, and founding web-native VR/AR ventures. He blends deep expertise in JavaScript, Ruby on Rails and Python with practical knowledge of Unity, .NET/C# and Google Cloud to ship production systems and immersive browser-based experiences. Casper has led engineering and product teams at Podio/Citrix and Driversnote, and co-founded Cimmerse to commercialize web 3D visualization for e-commerce. An active open-source contributor, his work improved A-Frame’s VR runtime and Podio’s PHP client, reflecting a focus on robust front-end VR components and backend integrations. He pairs technical leadership and agile coaching with recruiting and system architecture skills, drawing on a master’s degree from Copenhagen Business School. Less obvious: he moves fluidly between shipping product-level Rails services and low-level VR rendering fixes, a blend that helps bridge product vision and platform engineering.
17 years of coding experience
18 years of employment as a software developer
Master Computer Science Organizational Theory and Economics (cand.merc.dat), Master Computer Science Organizational Theory and Economics (cand.merc.dat) at Copenhagen Business School
Contributions:7 commits, 1 PR, 1 push in 4 years 3 months
Contributions summary:Casper contributed to the Podio PHP client by adding several API methods related to user and organization data retrieval. They implemented functionality for retrieving user properties, first-time user experience status, and organization information. The user also removed an outdated method and updated the task update method to support options parameters.
:a: Web framework for building virtual reality experiences.
Role in this project:
Front-end Developer
Contributions:9 commits, 10 PRs, 28 comments in 1 year 8 months
Contributions summary:Casper primarily focused on improving the A-Frame web framework's functionality and robustness. Their contributions included fixing a runtime error in the `embedded` component and adjusting the `a-scene` setup for canvas management, allowing for the use of an existing canvas element. Furthermore, the user addressed an issue with light target setting, ensuring that spotlights and directional lights correctly target objects within the VR environment. Several tests were also created or modified to ensure the stability and functionality of the features.
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Casper Fabricius - Chief Technology Officer at Driversnote