Summary
Cassie Mullins is a technical artist with 9 years of experience blending software engineering and visualization to build tools and pipeline solutions for games, currently working on Madden and College Football at EA. She holds a BS in Computational Media from Georgia Tech and an MS in Visualization from Texas A&M, and her background spans Android development, game QA, research in augmented environments, and live lab support. Cassie specializes in Houdini, procedural tool development, and generative art, using code to help artists tell richer stories and streamline production. Comfortable working across Unity, graphics research, and production pipelines, she brings both studio and academic perspectives to problem-solving. An early-career pattern of switching between engineering and creative roles suggests she thrives on interdisciplinary puzzles and rapid prototyping.
9 years of coding experience
3 years of employment as a software developer
Bachelor’s Degree, Computational Media, Bachelor’s Degree, Computational Media at Georgia Institute of Technology
High School Diploma, High School Diploma at Northview High School
Master of Science - MS, Visualization, Master of Science - MS, Visualization at Texas A&M University