Cat Flynn is a versatile game developer and generalist software engineer with 10 years' experience building performant real-time systems, from low-level graphics and networking to automated development infrastructure. As Lead Programmer at MXT and lead roles on multiple indie projects, she has translated ambiguous design goals into reliable technical solutions and shipped VR and mobile titles. Recently completing an MSc in Space Science and Engineering at UCL, she is pivoting her systems expertise toward critical infrastructure and embedded real-time control, where her networking and simulation background is easily transferable. Based in Rennes, Cat combines a pragmatic engineering mindset with curiosity about constrained systems—she studies retro game emulation to understand how elegant design emerges under strict limits—and speaks French while learning German.
10 years of coding experience
9 years of employment as a software developer
Mathematics, Mathematics at Esher College
Computer Games Programming Software, Computer Games Programming Software at University of Derby
Contributions:74 commits, 40 pushes, 3 branches in 7 months
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