Summary
Catalin Manciu is a Staff Software Engineer based in Austin with 10 years of cross-domain experience spanning game development, server-language performance engineering, and cloud services. He began as a gameplay and tools programmer on high-profile mobile and handheld titles before shifting to performance analysis and optimizations for server interpreters and compilers at Intel. At AWS he applied that systems and performance expertise to large-scale cloud services, and he now brings that blend of low-level optimization and distributed-systems experience to Arm. Known for translating runtime performance insights into upstream, open-source-friendly fixes, he pairs practical benchmarking with shipping production code. Fluent in both game-engine constraints and datacenter-scale performance tradeoffs, he is comfortable moving between tight, latency-sensitive code and large, service-oriented architectures.
10 years of coding experience
20 years of employment as a software developer
High-school diploma Mathematics and Computer Science, High-school diploma Mathematics and Computer Science at Cantemir-Voda National College
Bachelor of Science (BSc) Electrical Engineering and Computer Science, Bachelor of Science (BSc) Electrical Engineering and Computer Science at Politehnica University, Bucharest - Faculty of Engineering in Foreign Languages
English, French