Cathal Mcnally is a Senior Technical Artist with 14 years of experience building real-time automotive UIs using Rightware’s Kanzi platform, contributing to flagship demos for Qualcomm at CES 2019 and production infotainment systems for Byton, Karma and Audi/Porsche. He blends 3D modeling, GLSL shader programming and asset optimization to turn design concepts into performant embedded interfaces across multi-display, touch, gesture and biometric systems. Comfortable working both remotely and onsite, he has a track record of taking projects from prototype to in-vehicle release and automating pipelines via custom tools and scripts. A games-development graduate who maintains a long-running modding preservation site, he keeps one foot in hobby game development while applying gaming techniques to automotive UX.
14 years of coding experience
Bachelor of Science (BSc), Games development, Bachelor of Science (BSc), Games development at Letterkenny Institute of Technology
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Cathal Mcnally - Senior Technical Artist at Squixl