Cedric Gestes

Staff Software Engineer at 2501.ai

Paris, Ile-de-France
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Summary

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Cedric Gestes is a Staff Software Engineer based in Paris with 20 years of experience building platform software, embedded systems, and startups. He has led engineering at Aldebaran on the NAOqi robot OS, served as CTO at Tanker, co-founded an LLM-focused startup, and now drives technical work at AI companies, blending deep systems knowledge with product instincts. A polyglot engineer comfortable from C++ and embedded Linux to React and Flutter, he contributes to notable open-source projects such as Vispy and Material-UI, improving WebGL/IPython integration and front-end component behavior. Cedric’s work often bridges research and production—adding user-configurable settings for scientific tools and polishing developer-facing SDKs—reflecting a knack for making complex systems reliably usable. He’s the sort of engineer who “codes the impossible,” combining long-term architectural leadership with hands-on fixes that improve everyday developer and user workflows.
code20 years of coding experience
job12 years of employment as a software developer
bookMaster's degree Realtime and Embedded System, Master's degree Realtime and Embedded System at EPITA: Ecole d'Ingénieurs en Informatique
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languagesEnglish, French, c++
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Stackoverflow

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Github Skills (32)

data-analysis10
webgl10
javascript10
react-components10
python10
flutter-apps10
component-development10
configuration-management10
electrophysiology10
ipython10
ui-design10
react-component10
material-design10
uid10
front-end-development10

Programming languages (15)

MDXJavaCSSC++RustCTeXGo

Github contributions (5)

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memspace/zefyr

May 2020 - Nov 2021

Soft and gentle rich text editing for Flutter applications.
Role in this project:
userFull-stack Developer
Contributions:8 reviews, 9 commits, 24 PRs in 1 year 6 months
Contributions summary:Cedric primarily worked on the Zefyr rich text editor, making improvements across various aspects of the Flutter application. Their contributions included upgrading examples, fixing selection-related issues on the web, and adding features like the ability to toggle between view and edit modes. They also addressed null safety issues and improved the editor's toolbar.
text-editingdartlangrich-text-editordartrich-text
mui/material-ui

May 2015 - Mar 2016

Material UI: Comprehensive React component library that implements Google's Material Design. Free forever.
Role in this project:
userFront-end Developer
Contributions:31 commits, 34 PRs, 182 comments in 10 months
Contributions summary:Cedric primarily contributed to the Material UI React component library by fixing bugs and adding new features to various components. Their work focused on improving the functionality and documentation of the library, particularly focusing on the `TextField`, `IconMenu`, `ListItem`, and `Card` components. The commits involved updating code to address typos, fixing incorrect behavior, and adding new props for better customization and integration within other components. These changes suggest a strong understanding of React and the Material Design principles implemented in the library.
reactmuimaterialjavascriptmaterial-design
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