Cedric Martens is a CS PhD student specializing in computer graphics and a teaching assistant for 3D graphics at Université de Montréal, bringing a decade of hands-on engineering experience across robotics, embedded systems, and aerospace simulations. He has applied software and systems skills at companies like Reliable Robotics and CesiumAstro, and led robotics software efforts at Space Concordia, pairing research-driven problem solving with production-minded implementation. His background in optimal energy trajectories and computer-generated forces reflects a strong foundation in physics-informed algorithms and real-time systems. Based in Montreal, he bridges academia and industry, mentoring students while advancing graphics research—often translating complex simulations into robust, testable code. An under-the-radar strength is his cross-domain fluency: from low-level embedded code to high-level graphics pipelines—making him effective at shipping multidisciplinary projects.
10 years of coding experience
3 years of employment as a software developer
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at Université de Montréal
Bachelor of Engineering - BEng Software Engineering, Bachelor of Engineering - BEng Software Engineering at Concordia University
DES, DES at École d'éducation internationale de McMasterville
DEC Informatique de gestion, DEC Informatique de gestion at Cegep Édouard Montpetit
Contributions:66 commits, 61 pushes, 1 branch in 7 months
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Cedric Martens - Teaching Assistant at Université de Montréal