Cedrick Argueta

Graduate Researcher

New Jersey, United States
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Summary

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Senior
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Top School
Cedrick Argueta is a graduate researcher at Princeton with nine years of hands-on experience applying deep reinforcement learning to robotics, safety, and adversarial ML. Trained at Stanford (CS, AI concentration) and now pursuing a PhD, he has industrial experience at The Aerospace Corporation and NASA JPL building RL systems and automated test infrastructure for aerospace platforms. He contributes to prominent open-source evaluation work—helping implement the "convinceme" task in Google's BIG-bench—demonstrating expertise in Python, ML evaluation, and model persuasion metrics. Comfortable spanning research and production code, he blends rigorous academic methods with practical system-building for safety-critical domains. Colleagues describe him as a researcher-engineer who seeks measurable improvements in model behavior, not just novel algorithms.
code9 years of coding experience
job3 years of employment as a software developer
bookDoctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Princeton University
bookHigh School Diploma, High School Diploma at Abraham Lincoln Senior High School
bookBachelor's degree, Computer Science, concentration in Artificial Intelligence, Bachelor's degree, Computer Science, concentration in Artificial Intelligence at Stanford University
languagesEnglish, Spanish
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Github Skills (9)

machine-learning10
python10
apachebench10
json8
nlp7
natural-language-processing7
data-analysis6
scikit-learn6
scikit6

Programming languages (2)

TeXPython

Github contributions (5)

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google/BIG-bench

Sep 2021 - Nov 2021

Beyond the Imitation Game collaborative benchmark for measuring and extrapolating the capabilities of language models
Role in this project:
userBack-end Developer & Data Scientist
Contributions:9 reviews, 113 commits, 12 comments in 1 month
Contributions summary:Cedrick primarily contributed to the development of the `convinceme` benchmark task within the `big-bench` repository. Their work involved implementing the core logic of the task, including the integration of a questionnaire to assess jury model beliefs and the calculation of a persuasion score. They leveraged and modified existing self-play task templates and incorporated JSON data for statements. The user demonstrated proficiency in Python and the application of machine learning concepts for evaluating the persuasiveness of models.
bertmachine-learningbenchmarkmeasuringbenchmarks
cdrckrgt/cs221-project

Oct 2018 - Dec 2018

Contributions:43 commits, 28 pushes in 1 month
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