Cem Karacam is an indie game developer from Çanakkale, Turkey with nine years of software and game development experience, currently shipping Knightborn, an online-featured RPG on Steam. He has a strong Unity background demonstrated by roles as a Unity Developer at Gathering Tree and a Unity Certified Developer at Nara EdTech, and now leads his own projects at Lunar Clan. His interdisciplinary education spans metallurgical and materials engineering to web design and a master’s-level focus in bioengineering, giving him a systems-minded approach to game mechanics and tooling. Cem blends hands-on engineering with production experience, having started his career in manufacturing engineering before pivoting full-time into games. He favors building connected player experiences and online features, bringing both technical discipline and player-focused design to indie development. Living and working in Turkey, he combines local roots with a global Steam audience and a practical knack for shipping complete game products.
9 years of coding experience
5 years of employment as a software developer
Yüksek Lisans (Master) Biyomühendislik ve Malzeme Mühendisliği, Yüksek Lisans (Master) Biyomühendislik ve Malzeme Mühendisliği at Çanakkale Onsekiz Mart University
Web Tasarımı ve Kodlama, Web Tasarımı ve Kodlama at Anadolu University
Mühendislik-Mimarlık Fakültesi Metalurji ve Malzeme Mühendisliği, Mühendislik-Mimarlık Fakültesi Metalurji ve Malzeme Mühendisliği at Eskişehir Osmangazi Üniversitesi
Contributions:5 commits, 4 pushes, 1 branch in 1 month
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