Cem Uzunoğlu

Czar Of Technical And Financial Stuff at Freelance Software Consultancy and Engineering for Artworks

Muğla, Turkey
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Summary

👤
Senior
🎓
Top School
Cem Uzunoğlu is a pragmatic software engineer and consultant with 23+ years of development experience who builds custom video, electronic, and computational systems for artworks while also leading product and platform efforts in fintech and startups. He combines deep backend and architecture skills—APIs, PHP/Node.js, PostgreSQL/MongoDB, Kafka/RabbitMQ—with practical DevOps practices like Docker, Jenkins and Git to deliver resilient, scalable systems. As Lead Software Architect at a cryptocurrency exchange and cofounder of multiple ventures, he’s comfortable translating ambiguous requirements into production-grade designs and guiding small teams through Agile delivery. His freelance work since 2010 shows a creative bent: integrating robotics, machine learning and VR-focused front-end contributions (notably to the popular A-Frame VR framework) into interactive art installations. Based in Muğla, Turkey, he also founded a veterinary medication database and currently wears both technical and financial leadership hats at Hallederiz, reflecting a rare mix of artistic, entrepreneurial, and operational experience.
code10 years of coding experience
job12 years of employment as a software developer
bookBusiness management, Business management at Anadolu University
bookBiomedical Device Technology, Biomedical Device Technology at Marmara University
languagesEnglish
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Github Skills (10)

html10
aframe10
virtual-reality10
webvr10
3d10
javascript9
webxr9
threejs8
game-development8
augmented-reality7

Programming languages (9)

C++CRustJavaScriptGoLuaJupyter NotebookActionScript

Github contributions (5)

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aframevr/aframe

Dec 2015 - Jan 2016

:a: Web framework for building virtual reality experiences.
Role in this project:
userFront-end Developer
Contributions:11 commits, 13 PRs, 26 comments in 18 days
Contributions summary:Cem primarily contributed to the front-end development of the A-Frame VR framework. Their commits involved modifications to example files, focusing on the integration of 3D models, images, and animations within virtual reality scenes. The user added new templates for 3D objects, and updated existing examples and template files to showcase the new features. They demonstrated expertise in using A-Frame components and its features to build virtual reality experiences.
virtual-realityweb-frameworkvrwebvrvirtualreality
cemkod/aframe

Dec 2015 - Jan 2016

Contributions:2 PRs, 38 pushes, 18 branches in 28 days
unitybuilding-blocksweb-vrvrchat
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