Summary
Cengiz K is a seasoned game developer with 10 years of experience specializing in Unity and a background in ActionScript/Flash-era tooling, now based in Ankara, Turkey. He has progressed from senior ActionScript roles to leading game development teams, most recently serving as Lead Game Developer at CHEF Game Studio. His portfolio includes shipped Android titles and production experience across Unity3D, Starling, PureMVC and AdobeAir, reflecting strong cross-platform skills. A physics-trained engineer, he brings analytical problem-solving to gameplay systems and engine-level integration. Currently exploring Flutter, he pairs modern mobile UI curiosity with deep interactive and real-time experience. Colleagues would note his steady career evolution from multimedia team lead to studio-level technical leadership.
10 years of coding experience
17 years of employment as a software developer
Bachelor's Degree (72.3/100), Engineering Physics, Bachelor's Degree (72.3/100), Engineering Physics at Ankara Üniversitesi
4.39/5, Fen Bilimleri, 4.39/5, Fen Bilimleri at Sokullu Mehmet Paşa Lisesi