Summary
Cesar Caceres is a software engineer with nine years of experience blending game development and enterprise systems, currently serving as a Signal Officer in the Utah Army National Guard. He contributed C++ gameplay and UI features to major titles including Call of Duty: Modern Warfare 3 and Hogwarts Legacy, and has hands-on experience with Unreal and Unity from indie to AAA pipelines. Earlier roles span full-stack MERN, Java/Spring microservices, and CI/CD work at Discover and InComm, showing versatility across backend, frontend, and deployment automation. He holds a B.S. in Information Systems from the University of Utah and brings a disciplined, systems-oriented approach likely honed in both military leadership and high-paced game studios. Cesar is driven to craft engaging player experiences while continually learning new tools and architectures to scale production-quality software. An understated strength is his ability to move between rapid prototyping and production-grade systems across diverse teams and tech stacks.
9 years of coding experience
6 years of employment as a software developer
The University of Utah
English, Spanish, Portuguese