Summary
César Pérez is a senior Unreal Engine developer based in Zapopan, Mexico, with a decade of experience building interactive 3D applications and games. He has led mobile game projects from code to deployment using C++ and Blueprints, and contributed to virtual production pipelines for film and music videos, including LED wall configuration and sequencer-driven previs. Currently at xix3D he develops Zeno X, a highly configurable car visualizer that blends real-time rendering with UX-driven customization. Comfortable across world composition, profiling, REST-backed tooling and cross-platform deployment, he brings both game-dev craft and production engineering to creative projects. Notably, he helped pioneer virtual production workflows in Mexico, combining software engineering with on-set technical direction.
10 years of coding experience
4 years of employment as a software developer
Engineer's degree, Computer Software Engineering, Engineer's degree, Computer Software Engineering at Tecnológico de Monterrey
Spanish, English