Chad Cuddigan

Senior Software Engineer at Roblox

Berkeley, California, United States
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Summary

👤
Senior
🎓
Top School
Chad Cuddigan is a senior/principal software engineer with 17+ years building scalable, cross-platform backend systems for multiplayer games and consumer platforms, currently focused on multiplayer infrastructure at Roblox. He specializes in matchmaking, real-time persistence, observability, and live ops—designing Go microservices and Kubernetes deployments that support zero-downtime launches and global scale. At Zynga and Echtra he led architecture for multiplayer action RPGs and Torchlight III, migrating prototypes to production-grade services and introducing tracing-first observability across multiple services. An indie founder as creator of Delver, Chad brings rare full-stack game-engine experience—shipping a moddable 3D roguelike with 400K+ players and maintaining popular open-source tooling used by the community. Based in Berkeley, he blends hands-on engineering, cross-discipline tooling for artists, and technical leadership in studio hiring and roadmap planning.
code17 years of coding experience
job21 years of employment as a software developer
bookComputer Science, Computer Science at Minot State University
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Github Skills (59)

headers10
sdl10
linux10
cross-platform10
binding10
engine10
opengl10
game-engine9
ios9
java9
source-port9
windows9
package9
3d9
fm-synthesizer9

Programming languages (7)

JavaC++CZigTSQLRubyGLSL

Github contributions (5)

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Interrupt/delve-framework

Dec 2023 - Mar 2025

Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.
Contributions:14 releases, 1 review, 106 PRs in 1 year 3 months
Interrupt/zunehack

Apr 2009 - May 2009

Contributions:16 commits in 1 month
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Chad Cuddigan - Senior Software Engineer at Roblox