Summary
Chaiyawat Nunes is a game-focused software engineer and technical director based in San Jose with over a decade of hands-on programming experience despite being in his mid-20s. He currently interns at E-Line Media while leading game development and technical direction at Pixel Poxet, bringing practical studio experience from roles at Endless Studios and freelance projects like Ironbane. Comfortable across tooling and automation—having used Automator, AppleScript, Bash, LaunchDaemons/Agents—and with a teaching background in Unity/C#, Java, and Swift, he bridges production engineering with clear communication for diverse audiences. His long-running involvement in education and youth programs hints at a talent for turning complex systems into learnable workflows, and his studies at Make School and University of Silicon Valley ground his work in formal game engineering principles.
12 years of coding experience
1 year of employment as a software developer
Computer Science, Computer Science at Make School
General Studies, General Studies at Abraham Lincoln High School
Elementary and Middle School, Elementary and Middle School at Almaden Country Day School
Object Oriented Programming and Game Development, Object Oriented Programming and Game Development at Digital Media Academy
Computer Science and Programming Concepts, Computer Science and Programming Concepts at theCoderSchool
Bachelor of Science - BS, Game Engineering, Bachelor of Science - BS, Game Engineering at University of Silicon Valley
English