Summary
Charalampos Koniaris is an assistant professor and computer graphics specialist with nine years of industry and academic experience spanning real-time graphics, game development, and research-driven software engineering. He holds an EngD in Computer Graphics from the University of Bath and has held roles from graduate game programmer to research scientist at Disney Research and software engineer at the University of Edinburgh. Skilled in C++, Python, OpenGL and DirectX, he bridges cutting-edge research with practical implementation, teaching and supervising students while continuing an active publication record. Based in Edinburgh, he combines hands-on graphics system design with a track record of translating research prototypes into production-quality code—an approach honed during long-term projects like his EngD and industry collaborations. Notably, his career blends studio-grade game development experience with academic rigor, making him adept at both real-time rendering engineering and scholarly contribution.
9 years of coding experience
8 years of employment as a software developer
Computer Science, Computer Science at Technologiko Ekpaideutiko Idrima, Athinas
Master of Science (MSc), Computer Graphics Programming, Master of Science (MSc), Computer Graphics Programming at The University of Hull
Doctor of Engineering (EngD), Computer Graphics, Doctor of Engineering (EngD), Computer Graphics at University of Bath