Charles Baker

Graphics Engineer at Juice Labs

Wellington, Wellington, New Zealand
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Summary

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Senior
🎓
Top School
Charles Baker is a graphics engineer with eight years of focused experience writing high-performance CPU and GPU software for games and real-time visual systems, currently building graphics solutions at Juice Labs in Wellington. His career spans console and mobile game development, volumetric video codecs, and cinematic crowd rendering—work that blends low-level optimization with practical tooling for both developers and end users. He has shipped major titles like World of Tanks: Modern Armor and led animation and rendering pipelines for commercial games and novel assessment platforms. Colleagues rely on him to turn complex rendering problems into maintainable APIs and user-facing tools that improve everyday workflows. Notably, he balances deep graphics systems expertise with a pragmatic interest in making other people’s lives easier through well-designed software.
code8 years of coding experience
job20 years of employment as a software developer
bookBSc., Computer Science, BSc., Computer Science at University of Otago
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Github Skills (30)

parser10
parser-generator10
lalr10
renderman10
lex10
abstract-syntax-tree9
testing9
test-framework9
unit-testing9
defold9
unit-testing-framework9
azerothcore9
lua9
scriptable9
cpp9

Programming languages (1)

C++

Github contributions (5)

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cwbaker/zlib

May 2018 - Aug 2022

Contributions:12 pushes, 9 branches in 4 years 4 months
compression-librarycompressionunobtrusive
cwbaker/libpng

May 2018 - Apr 2024

Contributions:9 pushes, 9 branches in 6 years
libpnglinuxopenglportablegraphics
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Charles Baker - Graphics Engineer at Juice Labs