Charles Beauchemin

Technical Director at Behaviour Interactive

Montreal, Quebec, Canada
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Charles Beauchemin is a seasoned technical leader with 7+ years in senior roles and over two decades of engineering and management experience across games, VR, and interactive live experiences. Currently Technical Director at Behaviour Interactive, he leads co-development of immersive LBE projects and high-profile collaborations including Fortnite: Times Square Island and Mortal Kombat 1. He has a strong track record scaling teams and shipping complex platforms from Unity Editor releases to live-service mobile titles and console/VR ports. Previously Head of Technology at Felix & Paul Studios, he steered R&D for cutting-edge VR LBE productions and Magic Leap deployments, blending research with production delivery. Known for bridging deep engineering expertise (from audio engines and low-level drivers to runtime release management) with pragmatic product leadership, he thrives on integrating new platforms into commercial pipelines. Based in Montreal, he pairs an electrical engineering background with executive education to lead multidisciplinary teams through technical risk and innovation.
code7 years of coding experience
job24 years of employment as a software developer
bookB. Eng. Electrical Engineering Computer option, B. Eng. Electrical Engineering Computer option at Polytechnique Montréal
bookExecutive Education, Executive Education at HEC Montréal
bookContinuous Learning, Continuous Learning at Ubisoft
bookContinuous Learning, Continuous Learning at EA
languagesFrench, English
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
1answer
0questions
github-logo-circle

Github Skills (12)

math-functions9
unity-game-engine6
shader6
firebase6
android6
facebook6
vector5
unity3d4
math-library4
game-development4
math4
csharp3

Programming languages (1)

C#

Github contributions (5)

github-logo-circle
Unity Standard Asset Controllers
Contributions:1 push in 1 day
user-interfacecontrollerscsharpunityasset
The C# math library used in Unity providing vector types and math functions with a shader like syntax
Contributions:2 commits, 1 PR, 2 pushes in 1 day
mathmath-functionsmath-librarygame-developmentunity
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Charles Beauchemin - Technical Director at Behaviour Interactive