Charles Corbett

Manager Expert Full Stack Engineer at Activision Blizzard

Spokane, Washington, United States
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Summary

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Rockstar
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Top School
Charles Corbett is a manager-level expert full-stack engineer with 13 years of experience building resilient, secure infrastructure and production services for gaming and media at scale from Spokane, WA. He blends hands-on systems and SRE work with engineering leadership—driving migrations to Kubernetes, GitHub Enterprise, GitOps practices, and bootstrapping Golang application cores while mentoring teams. His background spans DevOps, observability (Prometheus/Loki/Grafana), Terraform/Ansible automation, and high-throughput CDN and streaming systems that handled hundreds of millions of edge consumers. An active open-source contributor, he’s improved the popular Fyne Go GUI toolkit with canvas primitives and driver work, reflecting a taste for shipping clean, cross-platform tooling. Outside of code he’s a woodworker, musician and electronics tinkerer, a detail that surfaces in his pragmatic, craft-oriented approach to engineering.
code13 years of coding experience
job10 years of employment as a software developer
bookBachelor's of Science in Recording Arts Recording Audio Post Game Audio, Bachelor's of Science in Recording Arts Recording Audio Post Game Audio at Full Sail University
bookDiploma Highschool - Completion, Diploma Highschool - Completion at Brookville Area High School
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Stackoverflow

Stats
91reputation
4kreached
3answers
1question
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Github Skills (15)

go10
toolkits10
cross-platform10
windows-gui10
canvas10
golang9
ui-theme8
wordpress-themes8
android7
ios7
routes6
amazon-web-services6
dns6
python6
terraform6

Programming languages (19)

C#JavaC++JinjaRustCScalaMakefile

Github contributions (5)

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fyne-io/fyne

May 2019 - Jun 2019

Cross platform GUI toolkit in Go inspired by Material Design
Role in this project:
userFull-stack Developer
Contributions:10 commits, 6 PRs, 28 comments in 20 days
Contributions summary:Charles primarily focused on enhancing the Fyne GUI toolkit by implementing features and improving the overall structure. They declared struct conformity with respective interfaces to prevent breakages. The user also worked on the implementation of several canvas objects and related testing. Further contributions include the creation of gradient primitives and related updates to the drawing functionality within the gl driver.
golanglinuxguigotoolkit
asciifaceman/razordock

Nov 2015 - Apr 2023

Contributions:12 PRs, 20 pushes, 16 branches in 7 years 6 months
dockerizeddocker
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