Development Intern at University of Chicago Hillel
New York, New York, United States
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Summary
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Rockstar
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Charles Eden is a development intern and data-science-trained software contributor based in New York with 11 years of technical experience distilled into practical front-end, full-stack, and data projects. Currently supporting engagement and event workflows at University of Chicago Hillel, he combines Python-driven data wrangling with tooling like Salesforce, Constant Contact, and Little Green Light to boost constituency outreach. His open-source work includes UI and UX improvements to the OCaml manual and refactoring a Ruby-based GUI game in the Shoes4 project, demonstrating attention to readable, maintainable code and performant web typography. Past fellowships focused on making financial aid communications clearer and building accessible CS curriculum for deaf students, showing a throughline of using technical skills for inclusion and clarity. Notably, he pairs hands-on UI/CSS fixes with back-end reasoning—rare in early-career engineers—making him effective at bridging design, accessibility, and data-informed product decisions.
11 years of coding experience
High School Diploma, Statistics, High School Diploma, Statistics at Sar High School
Bachelor's degree, Data Science, Bachelor's degree, Data Science at University of Chicago
The core OCaml system: compilers, runtime system, base libraries
Role in this project:
Front-end Developer
Contributions:16 commits, 2 PRs, 25 comments in 12 days
Contributions summary:Charles primarily focused on improving the user interface of the OCaml documentation manual. Their work involved modifying the CSS to incorporate web fonts, adjust font sizes, and improve the overall layout. Specifically, they updated the manual's styling by changing font sizes to relative units, enhancing readability, and making it responsive. They also hosted fonts locally for improved performance.
Contributions summary:Charles primarily contributed to a Ruby-based GUI application, implementing and refactoring a Tic-Tac-Toe game within the Shoes framework. They enhanced the game's functionality, user interface, and overall structure. Their work focused on refining the game logic, improving the user experience, and optimizing the codebase for better maintainability, as evidenced by refactoring the codebase.
mac-osxwindowsswtnext-versionlinux
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Charles Eden - Development Intern at University of Chicago Hillel