Charles Li

Software Engineer at Protagonist Games, LLC

Irvine, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Charles Li is a software engineer with eight years of experience building both embedded medical systems and online multiplayer features for AAA games, currently contributing to the WWE series at Protagonist Games. He combines backend skills (REST APIs, SQL Server, Entity Framework) and C++ embedded development with front-end work (WPF) and DevOps tooling (Docker, Bash, Makefiles) to deliver secure, production-grade systems. At ICU Medical he led a database refactor and added SSL-authenticated communication, and he’s refactored online lobby and invite systems to enable new game modes in production titles. A UC San Diego computer science graduate and aspiring game developer, he also has hands-on experience creating monitoring dashboards and automating builds—demonstrating a practical blend of systems, tooling, and game-focused feature development.
code8 years of coding experience
job2 years of employment as a software developer
bookUniversity of California, San Diego
languagesEnglish, Chinese

Programming languages (2)

C#C++

Github contributions (5)

github-logo-circle
kwl005/Gydes

May 2018 - Jun 2018

Contributions:77 commits, 3 pushes, 1 branch in 1 month
Contributions:95 commits, 59 PRs, 88 pushes in 1 month
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial