Charles Madeira is a Head of Innovation and Associate Professor with deep expertise at the intersection of AI, digital games, and educational technologies, backed by a PhD and postdoc from Sorbonne Université. He has led R&D for military simulators and founded startups developing educational games and industrial training simulators, translating academic research on adaptive machine learning and gamification into commercial products. At UFRN he has driven IT education initiatives—creating curricula, graduate programs, and research labs—while chairing national conferences in computing and games. His work uniquely blends computational thinking, serious games, and automated strategy-building to both evaluate and enhance learning outcomes. Recognized with national awards, he balances scholarly leadership with hands-on product innovation across academia and industry. An often-overlooked strength is his sustained role in incubator management and program coordination, which amplifies his impact on tech entrepreneurship and workforce-ready training.
10 years of coding experience
8 years of employment as a software developer
MSc, Computer Science, MSc, Computer Science at Universidade Federal de Pernambuco
Federal University of Rio Grande do Norte
Doctor of Science, Artificial Intelligence, Doctor of Science, Artificial Intelligence at Pierre and Marie Curie University
Contributions:14 pushes, 1 tag in 5 years 3 months
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