Summary
Charles Wang is a 3D Design Technologist with 11 years of experience combining visual effects pipeline engineering and advanced computer graphics research. Currently at Amazon after multi-year roles at Method Studios, he has led pipeline integrations (notably Redshift into a global render farm) and built proprietary tools to streamline Maya, Houdini, and Nuke workflows. His background includes teaching advanced rendering and interactive graphics at the University of Pennsylvania and contributing to academic crowd-simulation research, showing a strong bridge between production and research. Comfortable writing core tools for color management, render submission, and footage ingestion, he excels at translating artist needs into robust automation. Based in New York, he maintains a public portfolio and code on GitHub, reflecting a pragmatic maker’s approach to VFX problems.
11 years of coding experience
4 years of employment as a software developer
Shanghai American School - Pudong Campus
Master of Science in Engineering (M.S.E), Computer Graphics and Game Technology, Master of Science in Engineering (M.S.E), Computer Graphics and Game Technology at University of Pennsylvania