Charly Mourglia is a Lead C++ Developer and Software Architect with 11 years of experience specializing in low-level systems programming, real-time 3D rendering, and behavioral AI engines. He has driven architecture and API design for production projects like KuteEngine and Space Companions, adding humanoid procedural animation systems and a machine-learning layer to make NPCs behave more naturally. His background in GIS and dynamic geographic servers at DIGINEXT sharpened his skills in optimization, concurrent data processing, and cross-language APIs (C++, C#, Java via Thrift). A former PhD researcher in biologically inspired musculo-skeletal models, he blends rigorous research methods with pragmatic engineering and mentoring across teams. Now based in Brittany, France, he leads platform-level decisions at Fittingbox while remaining hands-on in performance-critical code and engine foundations. Notably, his career bridges academic R&D and shipping commercial interactive systems, making him adept at turning novel algorithms into robust production features.
10 years of coding experience
7 years of employment as a software developer
Master's degree, Computer Graphics, Master's degree, Computer Graphics at Université Paul Sabatier (Toulouse III)
Master of Science (MS), Computer Science, Master of Science (MS), Computer Science at Université Bordeaux I
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Université des Sciences et Technologies de Lille (Lille I)
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