Summary
Chase Grozdina is a versatile software engineer with nine years of professional experience, currently contributing to VRChat Inc. and previously running his own studio, Open Realms. He blends systems-level C/C++ and graphics expertise (OpenGL, HLSL/GLSL) with game and real-time application development, having built a C++/OpenGL engine that shipped a released title. Chase pairs technical depth with creative production—his credits include control systems for international stage productions and producing a power metal album—bringing a maker’s mindset to multidisciplinary problems. Comfortable across Unity, Mono/C#, Python, and web technologies, he thrives on projects that expand both his engineering and artistic horizons. Based in Hilliard, Ohio, he favors roles that leverage his rare combination of low-level graphics/engine skills and hands-on creative drive.
9 years of coding experience
12 years of employment as a software developer
Columbus State Community College