Chase Mortensen is a Software Engineer II based in the greater Seattle area with a decade of experience building developer tools and education-focused software. He has shipped production extensions at Google—helping scale Cloud Code to over 600,000 installs—and contributed front-end UI improvements to Microsoft’s popular MakeCode (pxt) project, improving sprite editing and simulator code display. A University of Washington mathematician and former TA/RA, Chase blends strong technical practice with a genuine commitment to educational access, curriculum development, and community-building. He’s comfortable across full-stack workflows, testing infrastructure, and cross-platform release pipelines, and has driven initiatives to speed up pre-submit tests and increase reliability. Beyond engineering, he’s an entrepreneur and maker who launched a consumer-facing e-commerce site and led student-facing programs, showing a knack for turning technical work into tangible community impact.
10 years of coding experience
5 years of employment as a software developer
Bachelor's degree Mathematics, Bachelor's degree Mathematics at University of Washington
Microsoft MakeCode (PXT - Programming eXperience Toolkit)
Role in this project:
Front-end Developer
Contributions:29 commits, 44 PRs, 16 pushes in 6 months
Contributions summary:Chase primarily contributed to the front-end of the MakeCode project, focusing on UI and user experience improvements. They made changes to the sprite editor, including fixing visual issues like centering and preview. Additionally, the user updated the carousel and added a line break to the dialogs. A significant portion of their work involved modifying how code snippets are displayed within the simulator.
Contributions:2 PRs, 55 pushes, 55 branches in 11 months
casual-gamegame-editormicrosofteditorcasual
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Chase Mortensen - Software Engineer II at Microsoft