Chase Slattery is a backend and platform software engineer with nine years of experience, currently advancing core systems at Microsoft in Bellevue/Redmond. He brings strong C#, C++ and Go expertise and a game-development mindset from a BS in Game Design and Development, blending systems rigor with creativity from prior Unity and gameplay/AI programming work. At Microsoft he has progressed from internships into a Software Engineer 2 role, contributing across Azure Networking and deployment/apt-related projects. Known for shipping production-quality backend components, he often applies game-inspired problem solving to platform challenges and has hands-on experience mentoring and teaching technical concepts from his instructor roles.
9 years of coding experience
1 year of employment as a software developer
BS Game Design and Development Game Design and Development, BS Game Design and Development Game Design and Development at Rochester Institute of Technology
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