Chen Chen is a computer vision engineer with eight years of industry experience, currently working on perception systems at ByteDance's Pico Interactive division while pursuing an MPhil in Computer Science at the University of Sydney. His background spans applied 3D vision research and hands-on product engineering from internships at JD.com and Tencent to production-focused roles at ByteDance. Comfortable bridging research and deployment, he has experience in both backend architecture and perception pipelines for immersive devices. Based in Haidian District, Beijing, he blends academic rigor with large-scale industry practices and a track record of moving prototypes toward shipped features.
Contributions:3 commits, 2 pushes, 1 branch in 7 months
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