Summary
Chen Mi is a pragmatic CTO and co-founder with nine years of experience building real-time interactive systems, specializing in Unity-driven games, VR, and mobile applications. He led research and engineering efforts at TCL Research America to design a text-to-3D real-time anime movie generation tool, blending graphics, networking, and AI service integrations. As a hands-on technical leader at Optillusion Games and prior studios, he shipped complex systems—from data-driven UI and animation pipelines to server-sync pathfinding, SDK integrations, and gesture/SteamVR projects. Proficient in C#, Java, and SQL, he pairs strong computer science fundamentals with practical tooling that automates workflows and optimizes runtime asset management. Based in San Jose, he uniquely bridges research prototypes and product-grade engineering, often building cross-disciplinary solutions that combine animation, AI, and real-time rendering. His background includes a Master's from the University of Utah in computer games, reflecting a focused blend of academic training and production experience.
9 years of coding experience
8 years of employment as a software developer
Bachelor of Science - BS Computer Software Engineering, Bachelor of Science - BS Computer Software Engineering at Jiangxi Normal University
The University of Utah
Chinese, English