Cheng-han Chiang is an Android developer with 11 years in software engineering and seven years focused on mobile, bringing a game-developer’s mindset to consumer apps and VR systems. He has shipped production Android and Unity solutions at PicCollage and HTC Vive, including launcher and streaming integrations for standalone VR headsets and cross-platform Unity tooling with hand-tracking support. His background in C++, C#, Java, NDK and cloud tooling lets him bridge native performance work, multiplayer/gameplay systems, and developer-facing CI/package workflows. Comfortable turning prototypes into shipped features, he also built analytics pipelines and visualization tools to inform design choices—an indication he balances technical depth with product-driven thinking. Based in New Taipei, Taiwan, Cheng-han combines gameplay intuition (self-described dungeon crawler) with practical experience scaling developer tooling and cross-device integrations.
11 years of coding experience
5 years of employment as a software developer
Master of Science - MS, Multimedia Engineering, Master of Science - MS, Multimedia Engineering at National Chiao Tung University
Bachelor of Engineering - BE, Communication Engineering, Bachelor of Engineering - BE, Communication Engineering at National Central University
Contributions:45 commits, 2 PRs, 40 pushes in 7 months
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