Summary
Chi-hao Kuo is a software engineer with a decade of experience focused on Game AI and frontend systems for the NBA 2K series at Visual Concepts (2K). He specializes in behavior architectures, A* pathfinding and terrain analysis, and has a proven knack for performance tuning—his A* implementation ranked fastest in a DigiPen competition. Comfortable across C/C++, C#, Lua and Python, he builds tooling and UIs (IMGUI, WPF) that users praise for usability and has served as a highly rated TA for DigiPen’s Game AI course under Steve Rabin. His background also includes systems administration and product/tech lead roles in production environments, giving him a pragmatic systems perspective beyond pure game development. Outside work he balances technical curiosity—having implemented a simple C compiler and explored cryptography and formal languages—with family life and gaming.
10 years of coding experience
9 years of employment as a software developer
Master's degree, Computer Science, Master's degree, Computer Science at California State University-East Bay
Bachelor of Science, Computer Science in Real-Time Interactive Simulation, Cumulative GPA: 3.84, In-Major GPA: 3.96, Bachelor of Science, Computer Science in Real-Time Interactive Simulation, Cumulative GPA: 3.84, In-Major GPA: 3.96 at Digipen Institute of Technology
Chinese, English, Japanese, Mandarin