Chinedu Felix

Scrum Master at Chase

Houston, Texas, United States
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Summary

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Senior
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Top School
Chinedu Felix is a results-driven Scrum Master with 11 years in IT and over eight years specializing in Lean-Agile delivery, guiding cross-functional teams at enterprises like Chase, Frost Bank, and Equifax to higher scrum maturity and consistent on-time, on-budget outcomes. He blends hands-on project management and servant leadership—coaching Scrum Masters, aligning release trains, and integrating Agile PMO practices—to remove impediments and improve delivery transparency. Comfortable liaising with program offices and stakeholders, he has a track record of instituting tracking systems and processes that surface dependencies and accelerate continuous improvement. Unusually for a career Scrum Master, he also contributes technical code to open-source Rust projects (wasm-bindgen, lightningcss, metal-rs), demonstrating a practical understanding of developer workflows and low-level tooling that helps him bridge product, engineering, and infrastructure conversations.
code11 years of coding experience
job6 years of employment as a software developer
bookBachelor's Degree, Business Management,, 3.45, Bachelor's Degree, Business Management,, 3.45 at USMAN DANFODIO UNIVERSITY
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Stackoverflow

Stats
11reputation
8kreached
1answer
0questions
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Github Skills (23)

javascript10
css10
metal10
blazor-webassembly10
webassembly10
rust10
opengl9
binding9
databinding9
texture-mapping9
bind9
keybindings9
build-tools9
parser8
compiler8

Programming languages (12)

C++BikeshedShellRustJavaScriptGoPHPObjective-C

Github contributions (5)

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gfx-rs/metal-rs

Apr 2020 - May 2021

Rust bindings for Metal
Role in this project:
userFull-stack Developer
Contributions:13 reviews, 13 commits, 12 PRs in 1 year 1 month
Contributions summary:Chinedu contributed to the `gfx-rs/metal-rs` repository by implementing examples demonstrating headless rendering and textured quad rendering. They added code to save rendered images to PNG files and incorporated features to manage Metal texture resources, with a focus on the Metal framework. The contributions involved both shader modifications using Metal shading language and Rust code that interacts with the Metal API, indicating a focus on using Rust bindings for Metal graphics.
metalrust2drust-bindingsgraphics
rustwasm/wasm-bindgen

Jul 2018 - Sep 2021

Facilitating high-level interactions between Wasm modules and JavaScript
Role in this project:
userBackend Developer
Contributions:6 reviews, 22 commits, 8 PRs in 3 years 2 months
Contributions summary:Chinedu primarily contributed to the `wasm-bindgen` project, focusing on improving the interaction between Wasm modules and JavaScript. Their work involved fixing LLVM errors, adding and adjusting functions, and adding tests for immutable slices. The user also made several commits to improve the WebGL rendering context functions, by whitelisting immutable slices and fixing send slices, which indicates a deep understanding of the project's architecture. Furthermore, the user was involved in refactoring and cleaning up various aspects of the project.
rustbinding-generatorjavascripthigh-levelasmjs
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