Chingiz Dadashov-khandan is a curious and hands-on software engineer with seven years of practical experience and a strong foundation in C, Java, and Python. He has built production and research-adjacent tooling—ranging from Java networking projects to a C# mutation testing tool—and applies classroom learning from his Computing Science degrees at the University of Groningen to real-world problems. After contributing as a Software Engineer at Van Wijnen, he joined ASML as an intern, demonstrating a willingness to tackle complex engineering environments and learn from industry leaders. Outside work he experiments with personal projects including small-scale game development, using them to push beyond his comfort zone and explore new frameworks and paradigms.
7 years of coding experience
2 years of employment as a software developer
Master's degree, Master's degree at University of Groningen
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